YUAN, Feiniu. An Interactive Concave Volume Clipping Method Based on GPU Ray Casting with Boolean Operation. Computing and Informatics, [S. l.], v. 31, n. 3, p. 551–571, 2012. Disponível em: http://147.213.75.17/ojs/index.php/cai/article/view/1008. Acesso em: 8 nov. 2024.